ENTERTAINMENT - UMA VISãO GERAL

entertainment - Uma visão geral

entertainment - Uma visão geral

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Aside from sports that have worldwide appeal and competitions, such as the Olympic Games, the entertainment value of a sport depends on the culture and country where people play it. For example, in the United States, baseball and basketball games are popular forms of entertainment; in Bhutan, the national sport is archery; in New Zealand, it is rugby union; in Iran, it is freestyle wrestling.

You don’t have to be a kid or be able to speak French to be delighted by marionette shows, which have entertained audiences in France since the Middle…

The power of stories to entertain is evident in one of the most famous ones – Scheherazade – a story in the Persian professional storytelling tradition, of a woman who saves her own life by telling stories.[94][95][96] The connections between the different types of entertainment are shown by the way that stories like this inspire a retelling in another medium, such as music, film or games.

Fairs and exhibitions have existed since ancient and medieval times, displaying wealth, innovations and objects for trade and offering specific entertainments as well as being places of entertainment in themselves.[165] Whether in a medieval market or a small shop, "shopping always offered forms of exhilaration that took one away from the everyday".

Hence, stories and activities, whether in books, film, or video games were developed specifically for child audiences. Countries have responded to the special needs of children and the rise of digital entertainment by developing systems such as television content rating systems, to guide the public and the entertainment industry.

When Jon Bon Jovi agreed to let director Gotham Chopra follow him with a camera for a documentary about the history of his band, Bon Jovi, he didn’t anticipate it would catch him at a major low point in his career. One of his vocal cords was atrophying, and he needed surgery to get his voice back.

Even if a parade uses new technology and is some distance away, it is likely to have a strong appeal, draw the attention of onlookers and entertain them. Parades across cultures

On the other hand, sometimes architecture is entertainment, while pretending to be functional. The tourism industry, for example, creates or renovates buildings as "attractions" that have either never been used or can never be used for their ostensible purpose. They are instead re-purposed to entertain visitors often by simulating cultural experiences. Buildings, history and sacred spaces are thus made into commodities for purchase. Such intentional tourist attractions divorce buildings from the past so that "the difference between historical authenticity and contemporary entertainment venues/theme parks becomes hard to define".

The 36-year-old South African musician has been steadily stripping back his mask since his 2019 debut album “Pony.” Peck spoke with AP music journalist Maria Sherman about his growing confidence, his high-profile collaborations and country radio.

” The two actors sat down with AP entertainment journalist Leslie Ambriz to talk about their bond, the power of the “Star Wars” fandom — and their future in that galaxy far, far away.

Psychologists say the function of media entertainment is "the attainment of gratification".[seis] No other results or measurable benefits are usually expected from it (except perhaps the final score in a sporting entertainment). This is in contrast to education (which is designed with the purpose of developing understanding or helping people to learn) and marketing (which aims to encourage people to purchase commercial products).

The actress reflects on being told to sit up straighter on the set of a film to hide her belly rolls.

Tinashe thought 九游娱乐官网 she might have hit on her hands with “Nasty” — but never expected it become such a viral success. The R&B and pop star spoke with the AP’s Gary Gerard Hamilton about her new album “Quantum Baby,” how she now defines success, and maintaining career momentum over the years through changes in the the music industry.

In the second half of the 20th century and in the 21st century the number of such games increased enormously, providing a wide variety of entertainment to players around the world.[73][74] Video games are popular across the world. Games

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